1. Dashboard
  2. News
  3. Community
    1. Unresolved Threads
  4. Downloads
  5. Blogs
    1. Articles
  6. Lexicon
  7. Members
    1. Recent Activities
    2. Users Online
    3. Team
    4. Search Members
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • Files
  • Lexicon
  • Blog Articles
  • More Options
  1. Flusiboard
  2. Members
  3. XP-Flusi

Posts by XP-Flusi

  • Grafikkarten-Umfrage

    • XP-Flusi
    • October 9, 2023 at 6:15 AM

    Für XP gibt es hier einen Benchmark. Für den MSFS auf PCGH. Da gibt es viele Benchmarks.

    External Content youtu.be
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Grafikkarten-Umfrage

    • XP-Flusi
    • October 8, 2023 at 10:58 PM

    Da gibt es Benchmarks für den MSFS und den XP12. Der 7800X3D ist für beide die beste CPU. Auch recht günstig.

  • FlyWithLua XP12 - Öffnen von FlyAgi_Tweak_Utility

    • XP-Flusi
    • October 7, 2023 at 12:26 PM

    das Tweak Utility war nur für XP11. Es gab den Versuch eines Updates von einem anderen User.

  • Videos von Hueypilot XP11 / 12

    • XP-Flusi
    • October 6, 2023 at 8:06 AM

    External Content youtu.be
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Update für den FS 2020

    • XP-Flusi
    • October 3, 2023 at 9:36 PM

    Daran hab ich auch gedacht. Aber das schafft selbst der FS2020 nicht, den ganzen PC auszuschalten. Wobei ich mir da leider nicht ganz sicher bin. :/

  • X-Crafts E-Jets Family

    • XP-Flusi
    • October 3, 2023 at 9:32 PM

    E-Jets Family by X-Crafts Updated to v1.0.3!

    If you were waiting for the initial bugs and issues to be resolved, this is the version you've been waiting for! This release introduces more fixes and improvements than ever before, resulting in rock-solid stability for our E-Jets Family.

    Top 10 Improvements

    1. Fixed all known Hardware Autothrottle issues
    2. Fixed most known VNAV descent issues & massively improved TOC/TOD placement and visualizations on the VSD
    3. Fixed all known CTDs
    4. Autopilot modes correctly react to disengaging, switching from FMS to LOC/VOR and many other possible scenarios
    5. Although the FMS was already very stable, we managed to fix many minor bugs and discrepancies
    6. Many avionics improvements and corrections
    7. Flight models modified for X-Plane 12 to prevent early rotation on takeoff
    8. Improved winglex on all variants
    9. Improved lights in X-Plane 12
    10. Improved sounds!

    (Find the full release notes below in this post)

    Quality takes time, so please bear with us as we strive to provide regular updates and ensure that your experience with our products keeps improving ⏳📈.

    Thank you once again for your support and trust in our team.


    How to Get the New Version 📥

    Option 1: Use the SKunkCrafts Updater

    • Detailed instructions on how to use the updater can be found here.

    Option 2: Redownload from the store

    • This option guarantees a “factory reset”, so you can be sure that the add-on will work correctly.
    • Detailed instructions can be found here.

    Full v1.0.3 Release Notes 📋

    HARDWARE FIXES

    • Changed Throttle Retarding detection method to prevent previous hardware issues.

      Replaced Speedbrakes joystick axis reference and remove inhibition if speed brake axis use is detected.
    • Command tooltips for the X-Plane Joystick menu revised to improve clarity

    VNAV

    • Added subsequent TOD indications on the VSD for any level-offs in STARs + PTH should now always resume descent after level off in the descent

      Fixed: VNAV not engaging if AP not selected before 1200ft AGL
    • Improved TOD precision
    • Implemented correct TOC/TOD visualizations for most possible flight plans (there are many weird once we had to account for!)
    • Fixed: Route waypoint altitudes do not conform to climb or descent altitude profiles when before TOC or after TOD.

    AUTOPILOT & AUTOTHROTTLE

    • Fixed: Incorrect change from KTS to MACH at 30900ft [TEST: Confirm that the units always change correctly when crossing ~30900ft, and also that they do not change if you were already in the correct units, eg, if you were in kts above 30900ft, it should stay in kts]
    • Fixed: If LNAV is deactivated, VNAV must switch to the associated manual mode. FPA now correctly syncs with the current flight path angle when the FPA button is pressed
    • LNAV and VNAV will not disconnect if you disengage AP anymore
    • Vertical modes are correctly updated when FD is toggled off.

      Fixed: The user is not able to set the VS or other AP modes while on the ground
    • Added commands for changing the speed up and down by 1 or 10kts so that users can set it up on their hardware.

    FLIGHT MODEL

    • The flight Model was modified to prevent early rotation on takeoff in XP12
    • Decreased the idle N1 slightly for the XP11 variants
    • Flap extension times were reduced after evaluating some real-world videos. Flap 1 now takes 15 sec to extend instead of 20 seconds.

    COCKPIT IMPROVEMENTS

    • Fixed strange sharp edges around the buttons on the Guidance Panel and on the Minimums and FPA knobs
    • Prevented the minimums manipulators to be manipulated by click and hold, because it resulted in values that were not 5 or 0, which was incorrect.

    STANDBY DISPLAY

    • Fixed: The Speed tape would jump to 420kts while the plane is stationary with strong winds.

    PFD

    • RETD Annunciator added again (Engages on landing when AT disengages). RETD ARMED is still pending
    • The Magenta Diamond for VNAV vertical deviation will no longer appear after landing
    • Fixed: BARO Minimums readout box was invisible when RA Minimums are at 0
    • Fixed FPA cyan lines being visible after changing to PTH
    • Removed AP engaged flasher, as there is no flashed on the real plane.
    • AT Disconnect Flashing annunciator corrected color from red to green

    MFD

    • Improved navigation between different MFD pages and dropdowns
    • Fixed: When the APU is running and the APU valve is then closed, the APU valve stays open on the Anti Ice page, but closes correctly on the ECS page

    EICAS

    • Fixed incorrect occurrence of the ENG TLA NOT TOGA CAS message. It is now only visible if AT is armed, and you are going faster than 60kts. If you see this message, push the throttles fully forward on takeoff which will engage the AutoThrottle

    EFB

    • Use the ICAO code instead of the identifier to search airports. This should fix some airports not being found on the EFB [NOTE]: If this still happens to you, please quit X-Plane, then navigate to …\X-Plane\Output\caches\xcrafts, and delete the airports.db folder. It will be recreated automatically next time you start X-Plane. This should resolve this issue
    • Fix bug in touch drag detection

    FMS

    • Extra characters lingering from previous waypoint ID's on the MFD Progress bar
    • East and West were swapped on the PILOT WAYPOINT pages
    • Fixed RTE page - navigating back to RTE during some MOD conditions would show the departure airport as series of blue squares. Airports now have their own MOD status to keep things correctly displayed if they are being edited. Also found some other page navigation and MOD status quirks that needed fixing as well.
    • Fixed Mach display for TOC/TOD modified ROUTE waypoints on the FPLAN pages as well as corrected the display format for all waypoints whose speed is displayed in Mach units anywhere in the plugin. The correct format is .nnM as verified with FMS training software.
    • Added climb (CLB) and descent (DES) data for TOC/TOD modified ROUTE waypoints on the FPLAN pages.
    • Fixed wrong runway on FPLAN missed approach page 1.
    • Fixed next waypoint and ETA not updating correctly on MFD.
    • Fixed indication of cruise Mach on FPLAN page 1, row 1
    • Fixed - overlapping indications of other vertical modes when PTH is engaged at TOD.
    • Fixed - VAP airspeed entry should be cyan, not magenta.
    • Updated our navaid finder to prevent TACAN's from being rejected as a procedure waypoint
    • Fixed FMS filenames truncated on Linux
    • Fixed MFD Waypoint time / Clock Disagreement
    • Zulu time is correctly displayed on the PROGRESS page
    • Fix transponder readout to permit leading zeros for single-digit values like "0003"

    PLUGINS

    • STARTER switches and EMERG LT will now be in the correct OFF position in a cold & dark state.

      Fixed: Mysterious CTDs when loading the plane for some users
    • Revised logging.
    • Fixed: Engine Covers are not displayed in XP12, but they work fine in XP11

    LIGHTS IN X-PLANE 12

    • Fixed back nav lights on the extended winglets of the E175. They were red, but are now white as they should be
    • Fixed back nav lights on the E190/E195 not being visible. They were tied to the strobe lights, not the nav lights.
    • Increased the overall intensity of all nav lights by 20%
    • Adjusted the intensity of the strobe lights to match real values
    • The back NAV and Strobe lights now shine on the winglets as on the real planes.

    EXTERIOR MODEL

    • Fixed the E190/E195 engine pylon going through the flap when the flaps were extended
    • Improved winglex on all variants. The wings now bend higher on takeoff, as lift increases. Please note that due to a bug in X-Plane, the lift forces are not effective in Replay mode, so the winglex in replay mode will not look exactly as it does in real-time. This was reported to Laminar Research.
    • Moved the engine cones for the E170 and E175 a bit closer to the engines, so that they do not intersect with the Simple Ground Service vehicles

    SOUNDS

    • Added cabin mains ground contact.
    • Added cabin nose ground contact.
    • Replaced cockpit mains ground contact.
    • Added cockpit nose ground contact.
    • Added "autobrake" aural.
    • Installed additional insulation under the floor near the wing root. This has muffled the rather noisy electric hydraulic pump by about 6dB and brought the pitch down slightly.
    • Fixed interior electric hydraulic pump shutdown, wasn't playing properly.
    • Verified that all instances of the "langing gear" typo have been corrected to "landing gear".
  • Moenchsheide (XEDMOE) von Hueypilot

    • XP-Flusi
    • October 3, 2023 at 4:15 AM

    Wieder ein sehr liebevoller und detaillierter Flugplatz von Hueypilot.

    modell000201.jpg.b90f3b06f123a2edf2c79a8024a8f06b.jpg


    modell000204.jpg.5f45a9c715c546cfeef7425440a68679.jpg

  • X-Crafts E-Jets Family

    • XP-Flusi
    • October 2, 2023 at 4:52 PM

    Am Mittwoch soll Version 1.03 released werden.

  • Videos von Hueypilot XP11 / 12

    • XP-Flusi
    • September 30, 2023 at 8:12 PM

    External Content youtu.be
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Rotate - McDonnell Douglas MD-11 für X-Plane veröffentlicht

    • XP-Flusi
    • September 30, 2023 at 7:39 PM

    Gibt jetzt eine 1.08 Beta Version mit EFB. Zuerst für XP12, dann auch für XP11.

    We are releasing version 1.08 beta. This is still a test version.

    This version includes the EFBs, compatible with AviTab, a thorough revision of the autopilot, and other features and improvements. It also includes many bug fixes that were still pending or came up lately.

    This beta is only available for X-Plane 12 for now. All the features and fixes included in this version will be incorporated to the X-Plane 11 version of the Rotate MD-11 once tested.

    If you want to try 1.08 for X-Plane 12, you'll have to use the SkunkCrafts Updater. Please see the following post:

    Here is the changelog:

    - Added EFBs with Aircraft Menu content.

    - Integrated support of AviTab plugin in EFBs.

    - Improved ATS throttle servos behavior.

    - Improved AFS altitude capture.

    - Improved AFS speed on pitch guidance.

    - Improved AFS stability and accuracy.

    - Improved lateral guidance for NAV/VOR/LOC modes.

    - Improved LAND sequence guidance.

    - Improved longitudinal guidance during flaps extend/retract.

    - Improved N1 trim and thrust precision.

    - Improved engine drag for near idle regimes.

    - Improved VNAV descent flight path prediction.

    - Improved drag prediction for non-clean configurations.

    - Added option to auto-pause before T/D.

    - Added option to pause on Master Warning.

    - Fixed audio panel can receive but not transmit on VHF2 channel.

    - Fixed a bug in MACH calculation for non standard atmosphere.

    - Fixed a bug in APRs that caused power off when shutting down engines.

    - Fixed glitch in AF legs trajectory calculation.

    - Fixed a bug in speed restriction enforcement for some legs.

    - Fixed FMA altitude mode blinking during capture.

    - Fixed FMA PROF TO reading during climb.

    - Fixed weight units in some MCDU warnings.

    - Fixed negative values format in altimeter tape and reading.

    - Fixed a bug in ND MCDU MSG warning.

    - Fixed a bug in PERF pages predictions.

    - Fixed some values not updating in FIX page.

    - Fixed a bug in engine start levers sounds.

    - Fixed intermittent response of handles with TCA hardware.

    - Fixed toe-brakes not working without a joystick plugged.

    - Fixed NaN error in TCAS data.

    - Fixed rounding error in some lat/lon readings.

    - Enforce ICAO speed leg restrictions for HOLDs.

    - Fixed insertion of HOLD at PPOS.

    - Fixed HOLD parallel entry calculation.

    - Fixed a bug in HOLD turn guidance.

    - Fixed inaccuracy in missed approach guidance.

    - Fixed a bug in VECTORS leg predictions.

    - Fixed blinking of BELOW G/S INH annunciator while pressed on ground.

    - Fixed annunciator texture bleeding.

    - Fixed a texture problem in parking brake annunciator.

    - Fixed animation of text INTPH and MECH buttons.

    - Fixed a hole in HA stby instrument.

    - Improved navigation lights textures.

    - Fixed an issue in wingflex animation.

    - Fixed wing tip glass floating out of place in XP11.

  • X-Plane goes Next Gen

    • XP-Flusi
    • September 29, 2023 at 9:40 PM

    Da wären aber die Briefmarken noch teurer. Es muss natürlich Tarifverträge geben.

    Das kann ja nicht auf Kosten der Löhne gehen. Aber andere bieten dann nur den Mindestlohn an. Also das stimmt schon, für Arbeitnehmer kann eine zu große Konkurrenz problematisch sein. Aber da muss dann auch der Staat Regeln aufstellen.

    Aber für Verbraucher haben Monopole meist Nachteile, wenn es keine Auswahlmöglichkeiten mehr gibt. Auch wenn es z. B. nur noch Intel gibt oder Nvidia.

    Auch gibt es mehr Innovation beim Wettbewerb. So hat der XP12 bestimmte Vorteile, aber auch der MSFS.

  • X-Plane goes Next Gen

    • XP-Flusi
    • September 29, 2023 at 8:55 PM

    Auch will Mister X noch Bäume entwickeln. So geniale Leute wie Mister X oder auch Simheaven machen auch den Unterschied. Und da gibt es noch viele andere sehr gute Entwickler.

  • A340-600 Innsbruck Landung

    • XP-Flusi
    • September 29, 2023 at 8:20 PM

    External Content youtu.be
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • X-Plane goes Next Gen

    • XP-Flusi
    • September 29, 2023 at 7:55 PM
    Quote from Ubix

    Eine Monopol Stellung muss nicht immer schlecht sein

    Ein Monopol ist das schlimmste, was es in einer Marktwirtschaft gibt. Deshalb gibt es Kartellämter.

    Stelle dir vor es gibt nur einen Autobauer, oder nur einen Energieanbieter, oder nur eine Fluglinie.

  • X-Plane goes Next Gen

    • XP-Flusi
    • September 29, 2023 at 7:08 PM
    Quote from MooneyCruiser

    Seit wann gewinnen die Guten? :D^^8)
    Microsoft war noch nie in irgendwas gut. Die hatten nur erst die besseren Rechtsanwälte, dann wussten sie besser wie man Otto, den Normalverbraucher ködert und dann hatten sie mehr Geld als andere und haben das eingesetzt, damit ihnen niemand einen Strich durch die Rechnung machen kann. Bisher ist das weitgehend aufgegangen und ich sehe keinen Grund, dass sich daran was ändern könnte.

    In Europa hätte man den Laden wegen der Monopolstellung schon in zehn Einzelteile zerlegt. Die beherrschen bald die ganze Spieleindustrie und keinen interessiert das. Was das für die Kunden bedeutet, kann man sich ja vorstellen.

  • X-Plane goes Next Gen

    • XP-Flusi
    • September 29, 2023 at 6:19 PM

    Ich sehe das nicht so negativ. Für den XP11 gibt es eine große Auswahl an guten Flugzeugen die auch zum größten Teil im XP12 funktionieren oder angepasst worden sind. Dazu werden noch einige neue Flugzeuge kommen.

    Ich denke in sechs bis zwölf Monaten ist der XP12 insgesamt gut und man kann darauf aufbauen. Der XP12 wird eine gute Simulation werden.

    Die meisten Entwickler für XP machen das nebenberuflich. So Leute wie Mister X werden sicher gut Geld verdienen und können das hauptberuflich machen.

    Viele Entwickler wollen nicht zum MSFS wechseln. So Entwickler wie Hot Start versuchen in Zukunft die Flugzeuge so zu entwickeln, dass eine Portierung zum MSFS einfacher ist.

    2024 wird interessant werden mit der weiteren Entwicklung von XP12 und dem FS2024.

    Wenn es mehrere gute Simulatoren gibt, ist das kein Nachteil.

    Quote from MooneyCruiser

    Im FluSi-Bereich sind die Stückzahlen dagegen überschaubar

    Es soll ja eigentlich Millionen MSFS Nutzer geben? Aber deutlich weniger kaufen Addons.

    Bisher gibt es fast nur Portierung vom P3D an Airlinern. Fenix ist da eine positive Ausnahme. Auch die haben Probleme mit dem FS2020 System.

    Der FS2020 sollte ja angeblich 10 Jahre supported werden. Wie da die Zukunft ist, bleibt abzuwarten. In einigen Foren ist der FS2020 Hype vorbei. Warum verschenkt Asobo ständig neue Inhalte? Wenn der Market Place gut laufen würde, bräuchte man das eher nicht. MS ist ja kein altruistischer Verein.

    MS versucht mit seinem Geld die Konkurrenz zu zerstören. Oder die Konkurrenz wird gekauft. Zum Glück ist der MSFS ein mittelmäßiges und fehleranfälliges Produkt.

    Da hat es die Konkurrenz einfacher.

  • X-Plane goes Next Gen

    • XP-Flusi
    • September 29, 2023 at 11:43 AM

    Der FS2020 Hype ist längst vorbei. Der XP12 wird durch Addons (SFD Global) oder durch LR selber andere Texturen erhalten und bessere OSM Daten. Dazu wird die Engine weiter verbessert. Dann stimmt auch die Grundlage für die ganzen Addons. Es gibt ja schon einige Addons die angekündigt worden sind und noch nicht veröffentlicht.

    Der MSFS hat aus meiner Sicht zu viele Nachteile. Man sieht auch wie problematisch dafür Addons herzustellen sind. Z.B. Aerosoft mit dem A330. Es gibt noch viele weitere Nachteile. Das ganze Flugverhalten in Verbindung mit dem Wetter finde ich nicht gut. Auch am Boden.

    Da wird der XP12 als Simulator noch erfolgreicher werden. Asobo kann auch finanziell nicht ewig durch Gratisangebote das Interesse hochhalten. Daher gibt es dann den FS2024.

    Der Anzahl an Simulanten wird im Vergleich zum MSFS nicht viel anders sein. Es mag durch den Gamepass deutlich mehr User geben die den mal ausprobieren.

    Im MSFS ein Flugzeug zu entwickeln ist recht risikoreich. Da mehrere Jahre an einem hochwertigen Flugzeug zu arbeiten. Da kann es mehr Konkurrenz geben. Da gibt es viel mehr Schrott. Alleine was Captain Sim macht ist im XP undenkbar. Der MSFS ist für mich wie Spaghetti mit extrem viel Ketchup drauf. Man hofft das es den Geschmack von der Masse trifft, ist aber in vielen Dingen Mittelmaß.

    Alleine das geschlossene System und diese Serverabhängigkeit. Für das Geld hätte man was viel besseres für Simmer entwickeln können. Aber das Produkt war nie für die Simmer bestimmt. Erst hinterher hat man versucht auch diese Kunden anzusprechen.

    Ich denke der XP12 wird ab 2024 erfolgreicher werden. Das läuft über die Foren und den Empfehlungen. Die Probleme sind ja bei LR bekannt. Den XP gibt es seit 1995. Auch mit der ganzen Konkurrenz, die es immer gab.

  • Felis B747-200

    • XP-Flusi
    • September 29, 2023 at 10:16 AM

    Version 1.2.4 (September 28th 2023)


    +++ added airflow logic for equipment cooling system
    +++ added manifold and engine bleed pipes leak failures
    +++ changed HDG bug logic in HSI
    +++ added bird strike effects and following failures
    +++ added radar fails
    +++ hydraulic failures added
    +++ instruments failures added
    +++ added override for AP to fix AT problem
    +++ custom failures for A/P, A/T, FD, YAW damp and ALT alert added
    +++ custom failures for the flight controls added
    +++ pressurization and air conditioning fails added
    +++ added flight controls failures
    +++ fixed fire system logic and custom failures added
    +++ new LE flaps logic and animation to make proper groups extend for Flaps 1 setting
    +++ re coded wing overheat detection system
    +++ remade logic for MILES indicator on HSI
    +++ fixed problems with XP FMS
    +++ fuel load app fixed
    +++ disabled reverse deploy failures
    +++ replaced deprecated datarefs for XP12
    +++ tuned engine start and spool down speeds
    +++ changed HYD sources for AP controls
    +++ fixed logic in HSI to show LTN 3 instead of INS 3, when selected alt source. (LTN option)
    +++ PACK logic fixed. Actual door position was missed in temperatures calculation
    +++ 2 axis reworked. axis notches are not supported.
    +++ generator's PMG does not depend on the FIELD ON now.
    +++ APU generators don't have CSD and its RPM now always 0
    +++ fixed DATA page on the LTN CDU to show correct HDG in range 0-360
    +++ engine reverse should stay locked, when engine is off
    +++ fixed body gear steering related lamps
    +++ fixing failures also fixes flaps position to prevent desync lock
    +++ N1 gauges fixed to have their own corrections
    +++ fixed error in loading of the flight plan in LTN
    +++ BRAKE REL lamps logic fixed. Now they only show the pressure to release the stab brakes
    +++ Stall warning PWR OFF lamp fixed
    +++ HYD low pressure lamps on the front panel fixed
    +++ HYD temperatures reworked
    +++ changed logic for ESS AC bus
    +++ added custom failures for electric system
    +++ fire handles now don't extinguish fire right away
    +++ fixed engine oil pressure for XP 12.06b1
    +++ extinguisher buttons now act as push buttons
    +++ used fire bottles now can be replaced on the Failures EFB page
    +++ master fire warning lamp shuts down when button is pressed
    +++ external APU fire horn fixed
    +++ changed dataref for TAS for XP 11.44 compatibility
    +++ EPRL mode switch now works properly with GA ARM mode in AT

  • Animals for MSFS

    • XP-Flusi
    • September 27, 2023 at 8:12 PM

    External Content youtu.be
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Flugplan in Phenom100 laden

    • XP-Flusi
    • September 27, 2023 at 2:54 PM

    Hallo,

    von wo kommt denn der Flugplan. Bei Simbrief gibt es für XP11/12 die Downloadmöglichkeit und für XP 9/10. Die Phenom gab es wohl schon für XP10. Wenn der XP11 Flugplan nicht funktioniert, dann mit XP10 versuchen. Auch sollten die AIRAC Versionen gleich sein.

- Ad -

Who was online today

styleLogo-7129d7fe3ac3ce4456f010930db86abe96525a8e.png

Started in November 2011 as a pure forum for our portal flusinews.de, Flusiboard has grown more and more. Meanwhile it has become an independent portal with a community, downloads, a Lexicon and much more.

News about Flight Simulation

  • All the News
  • FS2020 News
  • Prepar3D News
  • X-Plane News
  • FSX News

Our Community

  • Forums overview
  • Flight Simulation Forums

More

  • Flight Simulation Lexicon
  • Ticket System
  1. Advertise with us
  2. Privacy Policy
  3. Contact
  4. Legal Notice
Powered by WoltLab Suite™