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Neues XP12 Beta ist raus

    • X-Plane 12
  • stevebiker
  • January 9, 2023 at 5:27 PM
  • Thread is Resolved
  • stevebiker
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    • January 9, 2023 at 5:27 PM
    • #1

    Ein neues Beta ist erschienen.

    XPD fixes:

    • XPD-13708 – ATTR_shiny_rat kills backward compatible snow.
    • XPD-13710 – Not in database warning for some airports FMC.
    • XPD-13362 – Need Generic Jenkins Build of XPLM.
    • XPD-10868 – OpenGL plugin rendering flickering on AMD.
    • XPD-13721 – From Bug Report: G1000 power shows different %power on engine page than on main MFD page.
    • XPD-13716 – SF50: Some misspellings in panels.
    • XPD-13696 – Departure requests altered aircraft status without checking for working transmitter.
    • XPD-13679 – Tower frequency can differ between airport and controller records.
    • XPD-13673 – Crash when requesting departure information with no flightplan.
    • XPD-13638 – A key that “times out” should not cause us to go back to demo mode/non-pro mode.
    • XPD-13613 – retracted gears should not keep spinning.
    • XPD-13611 – ADF radios are initialized to ANT mode on plane load, and not all planes have a switch to switch them to ADF mode.
    • XPD-13580 – Contrails at night are too bright.
    • XPD-13443 – Make sure that notification of updates are NEVER shown, even when DRM is expired.
    • XPD-13390 – Zink/Mesa is leaking staging memory.
    • XPD-13284 – Allow fallback to the IHV driver instead of forcing Zink.
    • XPD-13283 – Zink doesn’t correctly render UI plugins.
    • XPD-12501 – Overhead Clouds Cause VR Artifacts.
    • XPD-11173 – Background-discovery of a revoked key does not put up an error.
    • XPD-13698 – CitX: Weird “clicking” “rasping” sound when flying with routing in FMS.
    • XPD-13684 – C172: Panel lighting needs to be able to be turned up a little bit more.
    • XPD-13608 – From Bug Report: KCCO Showing up as non-paved.
    • XPD-13605 – From Bug Report: G1000 (C172) Incorrect Electrical Labeling for Batt.
    • XPD-13577 – Removing or failing a fairing does not affect ground physics.
    • XPD-13553 – From Bug Report: Megawatts of bus load.
    • XPD-11849 – inet_targ_xplane_aclo_select does nothing.
    • XPD-11017 – Remove references to email info@x-plane.com from pop ups and warnings.
    • XPD-13523 – Catch2 UTL_continuation_test fails on Windows.
    • XPD-13117 – Catch2 ui_section_aircraft_test fails on dev_assert.

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  • FrankEDDB January 9, 2023 at 9:47 PM

    Changed the title of the thread from “Neues Betaist heraus” to “Neues XP12 Beta ist raus”.
  • stevebiker
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    • January 10, 2023 at 10:08 AM
    • #2

    Danke für die Korrektur!

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  • MooneyCruiser
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    • January 10, 2023 at 2:07 PM
    • #3

    Lohnt sich, dieses Update! Bei mir auf der RTX2060 gibt es höhere FPS bei gleichen Einstellungen und ich kann den Unterschied zwar noch nicht beweisen, aber ich meine dass auch die Shader noch besser arbeiten.

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  • stevebiker
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    • January 10, 2023 at 2:40 PM
    • #4

    Ich habe, auf Dein Anraten, die FPS auf 25 beschränkt, aber ich meine auch, dass es sich flüssiger anfühlt. Und, die Microruckler habe ich zwar immer noch, aber viel seltener.

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  • MooneyCruiser
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    • January 11, 2023 at 9:45 AM
    • #5

    Hier mal ein paar erste visuelle Eindrücke von einem Flug mit der neuesten Beta. Für mich bringt die den XP12 einen großen Schritt vorwärts! Nicht nur hat sich die Performance etwas verbessert, auch grafisch gibt es etlich Verbesserungen.

    Hier ein paar Screenshots, zuerst der Regen. Die Regentropfen sind nicht mehr so groß und kleisterartig wie bisher sondern kommen deutlich dezenter und glaubhafter daher. Leider laufen sie aktuell manchmal noch über den Fensterrahmen hinaus, was die Immersion leider noch ein wenig reduziert...

    Wolkenschatten... - das sah gestern auch teils beeindruckend aus... - hier CowanSim Airbus H125 überEDDF Frankfurt

    Auch die Nässe-/Pfützeneffekte erscheinen mir inzwischen glaubhafter umgesetzt, für mich sieht das überwiegend schon sehr gut aus.

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  • MooneyCruiser
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    • January 11, 2023 at 5:08 PM
    • #6

    Hmmmm - das Thema Regentropfen scheint vom Flugzeug abzuhängen. Bin eben gerade mit der Cabri G2 in ein Schauer geraten und da sah es leider immer noch so kleisterig aus wie zuvor... :)

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  • Batou
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    • January 11, 2023 at 9:16 PM
    • #7

    Ist ne Einstellung. Guck mal auf der ersten Seite vom XP12 thread. Da hab ich geschrieben, wo das steht und was man eintragen muss.

    7be729_af23b14621294fba8906533ca8343a36~mv2.gif

  • MooneyCruiser
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    • January 15, 2023 at 3:58 PM
    • #8

    Danke für die Info aber das hat bei der Cabri bisher nicht funktioniert. Ich habe eine Support-Anfrage an vSkyLabs gestellt und die haben das quasi über Nacht gefixed... - ab sofort per Skunkcraft Updater verfügbar, toller Support! :)

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  • DIDL
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    • January 15, 2023 at 10:31 PM
    • #9
    Quote from MooneyCruiser

    ab sofort per Skunkcraft Updater verfügbar

    Funktioniert der denn für XP12? Bei mir jedenfalls nicht.

    Allzeit guten Flug

    Dietmar

  • MooneyCruiser
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    • January 15, 2023 at 10:41 PM
    • #10
    Quote from DIDL

    Funktioniert der denn für XP12? Bei mir jedenfalls nicht.

    Bei mir perfekt... - zumindest für die beiden Flugzeuge die ich aktuell damit am laufen habe: Aerobask Robin DR155 und vSkyLabs Cabri G2.... Ich hab den schon seit November bei mir auf XP12 laufen und bisher war der problemlos und perfekt zuverlässig bei mir.
    Auch die alte Version für XP11 habe ich seit zwei Jahren ohne Probleme im Einsatz und dutzende von Updates damit gefahren.

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  • stevebiker
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    • January 16, 2023 at 10:41 AM
    • #11

    Bie mir funktioniert der Updater auch, sogar für Flieger, die eigentlich noch gar nicht für X-plane12 adaptiert sind!

    Images

    • Updater.jpg
      • 121.98 kB
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  • MooneyCruiser
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    • January 20, 2023 at 5:40 PM
    • #12

    Vor einer guten Stunde kam das Upate XP12.01r3 heraus. Viele Änderungen gibt es angeblich nicht und das Update war auch "nur" 25MB groß...

    Public Beta – 12.01r3

    XPD Fixes:

    • XPD-13755 Fix some generic instruments being culled before power checks
    • Fix annunciator instruments being culled to early.

    Public Beta – 12.01r2

    XPD fixes:

    • XPD-13753: Enroute course check was broken as part of a crash fix in 12.01r1

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  • XP-Flusi
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    • February 17, 2023 at 6:57 PM
    • #13

    Wieder ein neues Update, auch Veränderungen am Wetter.

    Changelog(s):

    12.04b2

    XPD Fixes:

    • XPD-13836 – SDK bugs in dataref messages from Lee.
    • XPD-13834 – On first launch, X-Plane will complain that it failed to initialize Zink.

    12.04b1

    XPD Fixes:

    • XPD-13763 – MD80: Seat and carpet textures too bright at night.
    • XPD-13647 – Add two new ATTR_Layer_groups.
    • XPD-12172 – Add FMOD access to SDK.
    • XPD-13790 – legacy items replacement (+ new objects).
    • XPD-13758 – Hangar kit facades make ramp starts start on the roof.
    • XPD-13736 – fmod_migrate_external_sound assert.
    • XPD-13715 – Manual wind layer altitudes were ignored.
    • XPD-13691 – Surface winds wrong in general, more so at high airports.
    • XPD-13648 – Allow file of flightplan for an on-runway start without cancelling existing clearance first.
    • XPD-13813 – Approach light strobes on red/white masts are laterally offset from their desired position at KRDU.
    • XPD-13802 – From Bug Report: Blank (all black) VR billboard.
    • XPD-13793 – Map missing top row of VFR terrain tiles.
    • XPD-13786 – Budapest Landmarks Update.
    • XPD-13772 – Alpha channel artefacts in lib/g10/global_objects/DkGrpMed.obj.
    • XPD-13770 – Take updated Global Airports for 12.02.
    • XPD-13751 – Correct ILS was not always being enabled/disabled when this option was selected.
    • XPD-13742 – From Bug Report: Annunciators with GLASS_AUTO and no electrical dependency are not rendered without power.
    • XPD-13693 – Ability to switch between visual/ILS landings broken for planned flights.
    • XPD-13669 – 737 avionics are powered down for several frames even for hot starts.
    • XPD-13645 – Do not use glass decorator in VR (ATC window).
    • XPD-13421 – Simple SDK Weather API – METAR Access + lat/lon weather fetch.
    • XPD-13315 – If you load a aircraft without Fmod Studio the interior bus cannot be found.
    • XPD-13293 – XPLMRegisterAvionicsCallbacksEx callback receives wrong deviceID.
    • XPD-13127 – Make New Cirrus SR22 Datarefs writable.
    • XPD-11357 – Improve “draw parked aircraft” livery selection logic.
    • XPD-9926 – segfault in TEX_obj.cpp line 579 when loading DDS files.
    • XPD-13744 – From Bug Report: Anti-icing on the default Baron 58 does not work.
    • XPD-13727 – Don’t auto-create any controllers apart from AWOS if an airport is un-towered.
    • XPD-13712 – Add surface wind layer to map.
    • XPD-13711 – Winds in airport popout in the map were always for altitude 0, not the airport altitude.
    • XPD-13689 – Map: Maximum available speed to set the player aircraft is too low.
    • XPD-13430 – Releasing AI control of p0 when flying with a plan cancels the plan.
    • XPD-13386 – HoneycombBravoThrottle_Mac.joy log errors.
    • XPD-12880 – Copilot and Ui Fmod bus not found using low level core API.
    • XPD-10536 – Bug report: [XP SDK3] XPLMGetAllMonitorBoundsOS wrong behaviour.
    • XPD-13748 – Tropopause is not correctly modelled.
    • XPD-13732 – Allow short coordinate format in flightplan route.
    • XPD-13672 – Correct some switch position initialization for the “engines running” scenario on the Citation X.
    • XPD-13181 – Minor sr22 vs SR22 naming inconsistency in commands and datarefs.
    • XPD-8734 – Bug report: FEATURE REQUEST: 2-light PAPI.

    viele Grüße

    Lothar

  • XP-Flusi
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    • February 24, 2023 at 5:19 PM
    • #14

    XP 12.04b3

    XPD Fixes:

    • XPD-13857 – Sudden change in outside air temperature (causing pressure altitude to jump several thousand feet).
    • XPD-13851 – X-Plane complains about broken DDS that previously loaded just fine.
    • XPD-13853 – Improve accuracy of reported airport visibility with real weather.
    • XPD-13843 – Only first of Custom Ground Trucks is recognized.
    • XPD-13656 – From Bug Report: .FOR file with grass have shimering and transparency with a LOD enabled”.
    • XPD-13848 – drawcall type data ref is not set correctly during `XPLMCustomizeAvionics_t` callbacks .
    • XPD-13390 – Zink/Mesa is leaking staging memory.
    • XPD-13285 – Zink on Linux.
    • XPD-13284 – Allow fallback to the IHV driver instead of forcing Zink.
    • XPD-13283 – Zink doesn’t correctly render UI plugins.
    • XPD-13282 – Zink backend on AMD results in colours being rendered incorrectly.
    • XPD-13472 – No longer able to: “Carry another aircraft” or “Be carried by another aircraft”.

    Und neue Option im Menü.

    1070261431_X-PlaneScreenshot2023_02.25-00_48_32.10copy.jpg.6ef9c81a49b5b2581336575b382c9501.jpg

    viele Grüße

    Lothar

  • stevebiker
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    • March 2, 2023 at 9:19 PM
    • #15

    Es gibt ein Update zu X-plane12

    Public Beta – 12.04r1

    • XPD-13881 – Missing Pipeline with Thranda C208.
    • XPD-13878 – Crash on startup with Zink and Nvidia GPUs.
    • XPD-13870 – Black sun when using a GeForce 900 series GPU.
    • XPD-13890 – Zink needs to be loaded early to intercept anyone injecting GL early.
    • XPD-13889 – Zink needs to disable ReShade even with CLI opt in.
    • XPD-13888 – iphone/XXX datarefs exposed to desktop third parties.
    • XPD-13886 – Zink doesn’t detect when the system OpenGL library was already loaded.
    • XPD-13884 – Zink doesn’t correctly turn off after failing on startup.
    • XPD-13883 – Zink crashes on startup with GeForce 10xx series cards.
    • XPD-13887 – sim/atc/user_aircraft_transmitting crashes if read too early.

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  • DIDL
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    • March 3, 2023 at 6:07 PM
    • #16
    Quote from stevebiker

    Es gibt ein Update zu X-plane12

    Public Beta – 12.04r1

    • XPD-13870 – Black sun when using a GeForce 900 series GPU.

    Bei mir hat sich nichts verändert. Keine Ahnung was da gefixt wurde oder nicht. Das erste Bild ist das Cockpit des default Cessna.

    screenshot4552tsftn.jpg

    screenshot45531acip.jpg

    Allzeit guten Flug

    Dietmar

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    • March 3, 2023 at 10:47 PM
    • #17

    Das sieht etwas seltsam aus.

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    • March 3, 2023 at 11:09 PM
    • #18

    Es gibt jetzt auch schon die r2

  • DIDL
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    • March 4, 2023 at 10:53 AM
    • #19

    Hat sich bezüglich der schwarzen Sonne inc. Schatten nichts verändert. Allerdings habe ich jetzt eine wesentlich höhere Framerate.

    screenshot4555azem7.jpg

    Allzeit guten Flug

    Dietmar

    Edited once, last by DIDL (March 4, 2023 at 11:07 AM).

  • MooneyCruiser
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    • March 4, 2023 at 12:08 PM
    • #20
    Quote from DIDL

    Hat sich bezüglich der schwarzen Sonne inc. Schatten nichts verändert. Allerdings habe ich jetzt eine wesentlich höhere Framerate.

    Cool!!! :S Klingt nach Regierungsprogramm: jetzt gibt es mehr Scheiße pro Sekunde... :P:saint:

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